top of page

Island Explorers (Systems Designer)

Island Explorers is a 2D top down light survival game, developed by a team of 3, myself included, for a class assignment during my bachelors in Full Sail. This is a game where the player must use all available resources to survive and improve their tools to last as long as possible.

​

Personal Contributions:

- Design and Implementation of Inventory System.

- Design and implementation of crafting system.

- Design and Implementation of player controls and animations.

Personal Side Work: Image
Personal Side Work: Image

Scraps Level

Scraps was a project made for students to build and add onto, so they can learn to make levels from conception, to block out, to implementation of mechanics.

​

All assets are original, except the playable character.

Personal Side Work: Video
Personal Side Work: Gallery

Level Design Docs

Level_Design_ port6.png
Level_Design_ port7.png
Personal Side Work: Gallery

Marble Game Level

The Marble Game was a team project, from Fullsail,  that required every team member to design and implement 1 level per person, as well as working on other mechanic other tasks as well.

​

I was primarily responsible with the player controls, the collectibles, and a level. All done in a week.

Personal Side Work: Video
Personal Side Work: Gallery

Simple Tanks

Simple Tanks is a game created in a game 1 day game jam. Its a game where up to 2 players can fight each other on tanks from a top down 2.5D perspective.

​

In the project I was responsible for the tank controls and the level designs.

Personal Side Work: Text
Personal Side Work: Video

Modeled Scene
(Maya / Art)

The model was a project where the students where tasked with modeling some assets and creating a scene with said assets. All of it was done in Maya during the first few months of my bachelors degree.

​

I added a game to it so that the viewer can find all of the hidden Spongebobs in the scene.

Personal Side Work: Gallery

Gex Lair (Unity / Art)

The Gex Lair Model was a project where the students where tasked with recreating  a scene from their favorite franchises in Unity. While not 100% the same, the model did come out looking very similar to the original.

Personal Side Work: Gallery

Tic Tac Toe Recreation

The Tic Tac Toe game with custom made icons was created as part of an assignment from scratch in Unity. All assets and scripts where created by me.

P2 MR.png
P2 TB.png
P1 RC.png
P2 BT.png
P1 BT.png
Draw.png
Draw2.png
Personal Side Work: Gallery

Lights Out Recreation

The Lights Out Game was made as an assignment from scratch in Unity. All assets and scripts where created by me.

LightsOut.Port.png
LightsOut.Port1.png
LightsOut.Port2.png
Personal Side Work: Gallery

©2020 by Gabriel Rodriguez. Proudly created with Wix.com

bottom of page